In those terms, I'd like to just remind you how Rehabilitation works - the action has been clarified in this latest edit.
So. Here it is: to heal Normal Trauma (healing Lingering Trauma is *much* more difficult, and will be dealt with in a separate post, should the need arise), you must take a Rehabilitation action in the downtime. You *must* put Effort or Secular Power toward this Action. Please see the Trauma section or the Secular System chart in the book for information on how you can get Inspirations/Advantages on this action. Risk generates a Hindrance for you on the Healing Test.
Healing Trauma is done in two steps: the Rehabilitation Action and the Healing Test (done at the beginning of each game, usually).
Your Rehabilitation Action is not a "test". It's a downtime action.
For your Healing Test, you compare your Dynamic Mind or Dynamic Soul against the Difficulty of the Test.
- For every Difficulty rank you achieve on your Rehabilitation action, you get a Healing Test:
- You get one Healing Test at High (8) Difficulty when you achieve a Low (2) Success on the Rehab Action;
- You get another Healing Test at Moderate (5) Difficulty when you achieve a Moderate (5) Success on the Rehabilitation Action;
- You get a third Healing Test at Low (2) Difficulty when you achieve a Hard (8) Success on the Rehabilitation Action. - If your Healing Test is unsuccessful (you do not heal the Trauma), you do not lose the Marks you have gained in your Rehabilitation Action.
- Normal Derioration applies to Rehabilitation marks if you do not put Effort or Secular Power toward further healing. You MUST use Effort or Secular Power to attempt to reach a further Difficulty Level.
- For Surface or Severe Trauma, if you achieve an Epic Success (15) on your Rehabilitation Action, your Trauma is automatically healed.
- You can never 'automatically' heal Mortal Trauma - the Difficulty for the Healing Test never drops below Low (2). Once you achieve an Epic Success for your Rehabilitation Action, you can continue to roll your Healing Test once a month at a Low (2) Difficulty, provided you continue to allocate Effort or Secular Power toward the action in downtime (it doesn't matter if the Effort generates Marks once you have achieved an Epic Success on your Rehab, but you *do* have to continue to 'work toward your goal').
Last edited by cenobyte on Mon 20 Apr 2009 - 16:17; edited 3 times in total (Reason for editing : Stupid fucking smilies. Stupid fucking formatting.)
Tue 3 Aug 2010 - 11:47 by cenobyte
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