by Bal Thu 21 Jan 2010 - 11:19
You know what I think would make a lot of sense(though would require even more playtesting for Trent)? Well, I think most people would agree that some of the main problems when discussing Trauma is that it refers both to PTSD-style mental fatigue, and to a White Wolf style of moral degredation. And that in many ways, these two are fairly different, though there is a large amount of overlap.
And here we are, conveniently, with two trauma tracks already(which seem to be seperate only because of the conciet of the archtype system - currently they're pretty much identical). Why not rename Emotional Trauma to Moral Trauma, keep the Mind-based trauma as Psychological Trauma. Have you take Psych trauma from standard mental fatigue and desensitization trauma. Have you take Moral trauma from "I've done a bad, bad thing" type trauma. It neatly eliminates the whole Aligned trauma thing by making it a matter now what type of trauma you take in a slot, but instead just what track it is marked off on.
Obviously, it'd be a fairly major change, but considering how broken trauma seems, I'm not sure that's a bad thing. Techniques would have to be reworked, but, honestly...here's the thing with Infected Technique trauma...it really doesn't act like Trauma. Calling it trauma is confusing. Why not instead of saying "Enslave causes Infected Emotional Trauma, when a Breakdown is reached you're permenantly enslaved"(which sounds simple, but interacts with a bunch of very complex systems), "Uses of Enslave linger behind - once a person has been Enslaved a number of times equal to their Reactive Soul, they are permenantly Enslaved. During Secular Actions, you can do a 'Shake off technique' action(resembles Rehabilitate) to reduce this running tally."
I'm normally all for reducing the number of systems in a game instead of increasing them. But, really, Trauma covers like 4 different types of game mechanics currently. It might be far more robust if that functionality were broken apart(Psychological Trauma, Moral Trauma, and Technique Applications) - they could all similar types of mechanics(for instance, Rehabilitate Secular Actions might read "Can be used to reduce Psych Trauma, Moral Trauma, or to remove Technique Applications" instead of having separate types of actions for each), but wouldn't necessarily bump into each other.
Anyway, this may just be a momentary brain spaz, but it seems the direction things want to be pulled in...
Tue 3 Aug 2010 - 11:47 by cenobyte
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