Ugh, no pressure...thanks Jill
Although in days past I would have been right with Eliel (Dave) and Keth (Dan) on this front trying to get these sorts of things figured out, usually to provide myself some limit of what is both cool and acceptable to others, I've over time developed a different concept of how this works in Kingdom Come than in other more physics grounded systems. My understanding is something like this:
Fundamentally Fallen are still stuck in human bodies so unless they have a super power that says they can do something humans can not, i.e. Moderate Brimstone making you immune to fire, you assume that if it would hurt you as a player it would hurt your character to some degree. It is the degree part that people like to fixate on, I'm guilty of this as well. Try not to think of the stats as a scale though, think of them as benchmarks. I've tried to adopt language when thinking about stuff in character that follows the mechanics of the game so here's what I usually think of when confronted with a situation. What follows is purely
my interpretation and is not likely in the rules or should really be construed as an actual authority interpretation.
Difficulty. Something that's easy is a 2. Something that takes a little time or training to accomplish is a 5. Something that takes a lot of effort, a bit of luck, and a bit of time to work out is an 8. Something you could spend your life working on and still may not accomplish or have an answer to is a 15. Weilding a wrecking ball involves a crane and machinery and is intended only for rhetorical clarity. I don't think anyone except maybe a Wrath with Pure Smite could even consider moving a wrecking ball more than a foot for more than a second.
The stats are a way of approaching a threshold. at 2, you can usually do an easy thing when you first try it. You would require essentially divine or infernal intervention to make something 8+ to work on the first try...like actually hitting someone with a wrecking ball, or surviving it.
At 5-6 you can usually do something that requires training most of the time on the first attempt. You would still require some luck to actually hit someone with a wrecking ball, or survive it.
At a 8-9 you can usually do what trained people do without concern for personal injury on the first try. At this level you would be really skilled or really well adapted to what you are doing. You could probably hit someone with a wrecking ball, and could likely get out of the way thus negating the question of surviving it. Since no stat can go higher than 9, although you can have more than 9 Archetypes in a category, this is the limit of what we consider.
Other examples could be jumping from a 3 story building which I would term as diff 8 for a human. Stat 2 means you shouldn't think it likely you're going to keep walking after landing. Stat 5 means you might be able to roll out of the landing if you get lucky. Stat 8 means you're that guy who pioneered the field of the urban jumping that is so popular these days that I saw on that science show and are thus likely to survive but you know you are still taking a big risk of injury trying it. I'll stick with that since examples on a mental or social effect are much less quantified in our experiences.
The real question I think is can you assign a fair difficulty for something that a normal person would consider with the result you intend. The stat then reflects how likely you are to achieve a possible result compared to that and are all within the human range without making anything "for sure." Having a 200 IQ doesn't guarantee that you know the answer to everything you run across, just that you are more likely over more attempts to find the right answer, which usually equates to failing fewer times.
So, short story long and long story summed up: Stat of 2 is average. Stat of 5 is an athlete/academic. Stat of 8-9 is someone who lives eats and breathes their chosen Stat, when they aren't using it in conflict or to solve a problem they've trained endlessly everyday awaiting for the problem. But at the end of the day, it's still human, your other powers are how you are touched by Creation beyond that.
Tue 3 Aug 2010 - 11:47 by cenobyte
» Magic Creation-Zeal Table
Tue 3 Aug 2010 - 11:28 by cenobyte
» Houses of the Blooded in Regina, August 28th
Wed 14 Jul 2010 - 15:02 by Bal
» The Sentinel's journal
Thu 8 Jul 2010 - 20:13 by Dorian Mason
» Character backgrounds
Tue 6 Jul 2010 - 12:19 by Corral
» The dreams of Edward
Sun 4 Jul 2010 - 0:32 by Edward
» Some of Eliel's secrets
Sat 3 Jul 2010 - 17:35 by Corral
» Question/June Game
Thu 1 Jul 2010 - 22:51 by cenobyte
» "Map" of the Fallen
Thu 1 Jul 2010 - 14:17 by Molior