Providence

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Providence

Providence is a LARP game using Trent Yacuk's Kingdom Come system. It is a game of Fallen Angels and their struggle to survive against the forces of Heaven and Hell and some things in between.

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Most users ever online was 163 on Fri 24 Sep 2021 - 11:21

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The night of the 27th Empty

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Latest topics

» Shutting down the Forums
The night of the 27th EmptyTue 3 Aug 2010 - 11:47 by cenobyte

» Magic Creation-Zeal Table
The night of the 27th EmptyTue 3 Aug 2010 - 11:28 by cenobyte

» Houses of the Blooded in Regina, August 28th
The night of the 27th EmptyWed 14 Jul 2010 - 15:02 by Bal

» The Sentinel's journal
The night of the 27th EmptyThu 8 Jul 2010 - 20:13 by Dorian Mason

» Character backgrounds
The night of the 27th EmptyTue 6 Jul 2010 - 12:19 by Corral

» The dreams of Edward
The night of the 27th EmptySun 4 Jul 2010 - 0:32 by Edward

» Some of Eliel's secrets
The night of the 27th EmptySat 3 Jul 2010 - 17:35 by Corral

» Question/June Game
The night of the 27th EmptyThu 1 Jul 2010 - 22:51 by cenobyte

» "Map" of the Fallen
The night of the 27th EmptyThu 1 Jul 2010 - 14:17 by Molior

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The newest registered user is Cyurus


4 posters

    The night of the 27th

    Keth
    Keth
    Retired


    Number of posts : 207
    Location : Player: Daniel Smith
    Registration date : 2008-07-03

    The night of the 27th Empty The night of the 27th

    Post by Keth Mon 29 Jun 2009 - 19:24

    Hmm a few questions i had came up on the little things of that night.

    First off! investigating the plot to find out all the fun little details that it was decided was better to leave for the people who wanted to put effort into finding out. How would you like an action with that purpose (finding some of the "really awesome" stuff out) to be sent in?

    Second, Did the morality/embodiment shift/trauma only happen to us that were in close proximity to the gate? or every fallen in the city? and on a curious note. What happened to the non fallen? the human population? do they start acting even a little weird? or is only those of a celestial nature that got messed up.

    Third.. what did that gate look like anyway? I never did remember to ask that one. Was it a big shiny thing? or maybe just a distorted view of the land behind it? or could we actually 'see' into heaven through the gate? (not with the symphony, but actually with ones eyes is more the idea of this question).
    Eliel
    Eliel


    Number of posts : 198
    Registration date : 2009-01-16

    The night of the 27th Empty Re: The night of the 27th

    Post by Eliel Tue 30 Jun 2009 - 1:51

    3rd question: I think it was a sedan.
    Keth
    Keth
    Retired


    Number of posts : 207
    Location : Player: Daniel Smith
    Registration date : 2008-07-03

    The night of the 27th Empty Re: The night of the 27th

    Post by Keth Tue 30 Jun 2009 - 8:35

    I deserved that one >.< nice.
    cenobyte
    cenobyte
    Admin


    Number of posts : 860
    Location : She is overfond of books, and it hath addled her brain.
    Registration date : 2008-06-24

    The night of the 27th Empty Re: The night of the 27th

    Post by cenobyte Tue 30 Jun 2009 - 10:47

    Yes. The Gates of Heaven are actually a 2001 Sangria red Ford Focus with PNGUIN plates. You know, I've heard that before, from several men, but never really believed it.

    Re) investigations: The way this works is that the longer you wait between the time stuff happened and the time you Investigate it, the more difficult it is. So Currently, the Difficulty for Investigating the bits of plot you want to know more about is 5. Next month, it will be 8. The following month, it will be 15, and the month after that, you will have to take a Research action at Difficulty 5 (then 8, then 15).

    Re) The weirdness. I'll be writing up some stuff about that soon. The short answer is the entire city was in bedlam. Also, the entire city is now predominated to an Envious Slum. That doesn't seem to be going away as fast as your Embodiment switchies.
    Keth
    Keth
    Retired


    Number of posts : 207
    Location : Player: Daniel Smith
    Registration date : 2008-07-03

    The night of the 27th Empty Re: The night of the 27th

    Post by Keth Tue 30 Jun 2009 - 12:07

    Cool. I mean.. I always wondered where St. Peter parked his car.. Wink
    Gabe
    Gabe
    Retired


    Number of posts : 111
    Location : Halifax
    Registration date : 2008-07-27

    The night of the 27th Empty Re: The night of the 27th

    Post by Gabe Tue 30 Jun 2009 - 12:11

    ...embodiment switches... I think a word from the Storyteller to those players who were unable to make the game would be appreciated.

    On second though, a word likely isn't enough. I hereby up my request to words... preferably on topic...


    Last edited by Gabe on Tue 30 Jun 2009 - 12:13; edited 1 time in total (Reason for editing : added more stuff for your reading pleasure)
    cenobyte
    cenobyte
    Admin


    Number of posts : 860
    Location : She is overfond of books, and it hath addled her brain.
    Registration date : 2008-06-24

    The night of the 27th Empty Re: The night of the 27th

    Post by cenobyte Tue 30 Jun 2009 - 15:52

    I will be posting a game summary on the blog in the next few days.

    The short answer is that at about 11:00pm on Saturday night, all Fallen whose Embodiments were Virtuous felt themselves change to their Opposed Path. All Fallen who were already Sinful dropped a notch down the Morality scale. This also affected the entire city, with record numbers of theft, arson, rape, murder, assault, and any other serious crime you can think of.

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    The night of the 27th Empty Re: The night of the 27th

    Post by Sponsored content


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