cenobyte wrote:It just...it befuzzles my brain and makes me think that it would Complicate Things. But. Please, let's keep discussing it.
I like discussing, and more than that, I hate to bring something up and not have possible solutions – not that I’m saying mine are the correct solutions, but they are possible answers to the questions.
cenobyte wrote:1) Do we now allow more than 3 people to participate in a single skirmish (currently, the rule is that you can only have up to three attackers on one defender at any one time)?
Page 138 of the BRB suggests that Trent has increased this to 4. I see no need to change this. I would argue that Body techniques require touch and so you have to be in melee; Mind techniques have short range with the target needing to be aware of your presence, so you would have to be in melee; Soul techniques have medium range but you still have to be able to concentrate on your target and I find it reasonable to say that with more than 3 persons in combat you can’t see the target well enough to get off the technique. I don’t know where Trent got the number 4 it seems that other systems have other arbitrary numbers – in fact once it is decided I don’t know that there particularly needs to be a rational. Perhaps the Symphony just prevents Fallen from attacking more than 4 at a time at some unconscious sub-harmonic level. Who knows. :)
cenobyte wrote:2) Do people who engage in combat now have to announce that they're engaging in combat so that other people who may want to use non-combat techniques get a chance to use them?
As things stand people who engage in combat should be announcing it so that others know whether or not to move away or join in the melee. If my character’s friend and someone else were to have a quiet combat two metres away and I, in character, was not informed and I, as a player, had no idea why they were rolling, I’d be super upset. First, given that there would be a lack of role-playing, and second because while role-playing is great, there are some things that do need to be announced so that everyone is aware – like the sound of blades clashing.
cenobyte wrote:3) When would a non-combat technique come in to play? Would the user have to perform the test/comparison against his/her opponent before or after the Warfare challenge? While it might have an Instantaneous or Action Execution, how does that translate to people actively engaged in combat?
I don’t see how it would be different from normal Combat. If it is one-on-one then one person chooses to roll and the die determines whose action was successful, i.e., you sacrifice a physical attack for technique use.
In fact, there seem to be rules for this on page 134. “Your prowess is your Appropriate Dynamic Prowess as determined by your Technique.” “Your opponent tests with whatever Prowess is appropriate for their action (most often this will be Warfare).” “You may not use maneuvers[sic].” “If you succeed in the challenge, your Technique works and the attacker, if there is one, fails to hit.” “If you fail, your Technique fails to go off, the attacker, if there is one, strikes you.”
E.g., If I were to Covet you in combat (assuming it were possible) then I would use my Dynamic Soul. If you were trying to punch me at the same time, you would use your Dynamic Body (Warfare). The roll would be undertaken by the player with the highest stat, as per normal, and the outcome determined in the standard mutually exclusive manner.
In Fray Combat, everyone rolls simultaneously and the effects happen at the end of the rolls. It just means that if you are in short range then you are open to being hit by the person if you fail the roll of your technique.
cenobyte wrote:4) If the King is engaged in combat, and someone uses a non-combat Technique on her, when does the Queen get the chance to decide to use her Sovereignty ability? Particularly if the Queen is also actively engaged in combat?
I would think that Sovereignty is an action. In your example I would think that the Queen would choose to forego an attack to use Sovereignty. The ability would, like all other things in combat take affect after the rolls are finished. If the Queen was physically attacked while using Sovereignty then the aggressor would make the attack against the Queen’s Reactive Body.
cenobyte wrote:5) How many people could use a non-Combat Technique during combat (this is assuming, of course, that we're talking about someone not involved in combat using a non-combat Technique OR someone involved in combat using a non-combat technique)? Would there be a limit?
If you are using a technique of any sort to affect combatants then *you are in combat*. You may be at range or you may be close, but either way you have chosen to get involved and get caught up in the freeze. You can choose to ran away from combat but remember that unless you are looking to leave the combat permanently you must still abide by the freeze if you intend to get involved again. The limits would be determined as per normal by the rules regarding how many aggressors can attack the same target.
cenobyte wrote:6) How many non-combat Techniques could someone involved in combat be affected by at one time? What if they conflict? Normally, conflicting Techniques are decided by who has the highest Rank in the Technique.
How many techniques can someone be affected by outside of combat?
I don’t see any reason to change how to determine the effects of conflicting techniques. The game doesn’t need more rules, just clarification of existing ones.
cenobyte wrote:7) What would take precedent in the event that a combat Technique and a non-combat Technique are used simultaneously?
I don’t understand why one takes precedent over another.
If you are talking about one character with a Non-Combat Technique attacking another with a Combat Technique then one roll is made and the winner’s action succeeds. As per standard combat.
In Fray combat, as I understand it, everyone rolls, results are determined and then the wounds and affects are applied. If the a Non-Combat Technique and a Combat Technique are used simultaneously against the same target then both rolls are made and if both rolls are successful against the target then they are applied at the same time. As per normal Fray Combat.
Tue 3 Aug 2010 - 11:47 by cenobyte
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