by Cheriour Tue 16 Dec 2008 - 11:13
The problem that I have with some of these arguments is that the lore of this game in the book is being presented pretty selectively here. Really, I think that when the lore presented in the book is taken as a whole, the point that should arise is that there is no absolute, correct position OOC: the only absolutes are those that characters create, hold, and debate IC.
To argue that the Divine should, as a whole, be moral, to me ignores much of the history of the Fallen. As I recall, it was the Faithful Divine that first started strapping their opponents to the cross. Not only did they utilize one of the most painful, torturous means of execution that humanity has ever devised, but they also inverted what is, to at least one religious tradition, a symbol of love and sacrifice into a tool of bitterness and hatred of sin. Then they left it there as a grisly display and testament to their hatred. Faith has a dark twin, and that's fanaticism. Why shouldn't just as many Divine Fallen as those who think that to love God means to foster growth of virtue think that service to God means to destroy sin in his name? I'm not saying that the two are mutually exclusive, but some will say that the former is the best way to accomplish the latter, and some will argue the opposite.
As to the moral Infernal. I have never heard any Fallen argue that God casting the Fallen out of heaven was anything other than a punishment*, and also much of Fallen lore suggests that part of the reason for this punishment was that certain Fallen began to use their angelic powers and presence to provide aid to humanity. Now, once the Fallen were cast out of heaven, in order to spite God, doesn't it make sense to continue wallowing in the sin that sent them here, helping humanity? Or, to take it from another angle, protecting humanity from a spiteful God that clearly doesn't have their best interests at heart? More sense, at any rate, to trade one spiteful God for the Morningstar, a spiteful fallen angel.
It seems to me that a more appropriate focus for this debate is on Virtue and Sin: the paths that God chose for his angels and the paths formed by rejection of that choice. Of course, even then, the book does say that there are Virtuous and Sinful in all three Convictions, and of every type, and arguments can easily be made for the Moral, Sinful Divine, and the Immoral, Virtuous Infernal, among many others.
I'm not going to make the argument here that most Divine should thus be immoral and Infernal the opposite. When players decide, individually or in coteries, to create a unique conception of what God means to them as a Fallen angel, it adds depth to the game no matter what they choose. We don't have two stereotyped groups glaring eachother down at every census with the Deistical moderating, and I think that makes the game more interesting, and much, much more dynamic, rather than less. And that's whether or not there is some party line that provides guidelines as to what people should play (which, frankly, I don't really think is true).
So it seems to me, anyway.
Sacha
*I think that it would be interesting to see a Divine character argue that God actually approved of his Host helping humanity. He put them into bodies of clay so that they could better understand the position of his children: not knowing God's light, bound by mortality, struggling with the material. The only way to be truly helpful to humanity is by understanding their plight, and the only way to really understand it is to be human.
Tue 3 Aug 2010 - 11:47 by cenobyte
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