Should your character take their mortal wound and die, then lose the soul challenge for true death. You CAN 'burn' a cinimatic point to onyl hollow death instead. When you burn a point like that it is gone forever. You still have the vice, just no point for it.
Second. When someone says (after the initial blow of combat) that they are attacking you, you CAN say "ok well im going to hit you back" you dont have to just sit there and let them miss. This is when you use warfare to warfare. If they lose, you hit them. If they win they hit you. And short of storyguide comments, you cant spend devotion or dramatic maneuvers (DrM's) unless they are declared before that particular dice roll. OM's and DM's are spent after the dice roll when damage is being dished out/recieved.
And yeah, thats what was off the top of my head from last game.
there is a handy little thing in that red book that goes through a mock combat and how it works with abilities and doing different things. Between some fortitude and something else. At the very least i enjoyed reading it and it cleared up a rule or two for me right there. Its actually a bit after the combat section.
Edit:: on another note, I am reasonably sure that if you are in the firmament, then you can see anything else in the firmament. And they can see you.
Last edited by Keth on Mon 20 Apr 2009 - 16:45; edited 3 times in total (Reason for editing : fixed some of the stupid. Added the edit.)
Tue 3 Aug 2010 - 11:47 by cenobyte
» Magic Creation-Zeal Table
Tue 3 Aug 2010 - 11:28 by cenobyte
» Houses of the Blooded in Regina, August 28th
Wed 14 Jul 2010 - 15:02 by Bal
» The Sentinel's journal
Thu 8 Jul 2010 - 20:13 by Dorian Mason
» Character backgrounds
Tue 6 Jul 2010 - 12:19 by Corral
» The dreams of Edward
Sun 4 Jul 2010 - 0:32 by Edward
» Some of Eliel's secrets
Sat 3 Jul 2010 - 17:35 by Corral
» Question/June Game
Thu 1 Jul 2010 - 22:51 by cenobyte
» "Map" of the Fallen
Thu 1 Jul 2010 - 14:17 by Molior